5 Two-Player Games for the Game-Loving Pair


Two-player games are a great way to keep yourself entertained on a road trip, spice up a date night, or simply have fun with a friend. These games are ideal for a couple because they require a combination of creativity, strategy, and quick thinking. So get your partner, sister, brother, mother, father, or friend together and start gaming!

1. GHOST

IN A NUTSHELL: Alternate letters to form a word with your partner.


WHAT YOU'LL REQUIRE: If necessary, a dictionary to double-check if a word is real or correctly spelled.


WHERE TO PLAY: Two people alternate saying a letter, and then they start spelling a word together. The key is to work toward a real word, but you can't finish a word or you lose. Because two- and three-letter words do not count, the first three moves are "safe," and only the fourth move can result in a loss by completing a word. When a player loses a round, he or she receives a "G." Then you play once more (alternating which player says the first letter). When a player loses for the second time in a row, they receive an "H." And so forth. The game is won by the first person to get a G-H-O-S-T.


WHO WINS: The player who is not the first to spell G-H-O-S-T.

2. MANCALA 

IN A NUTSHELL: Players take turns moving and collecting stones around a board until one side is clear.


WHAT YOU'LL NEED: A set of mancala board games. An empty egg carton and pebbles, marbles, or other small, round objects can also be used to make a makeshift set.


WHERE TO PLAY: Place the board horizontally between you and your opponent before the game begins. There are two rows of six holes, with a "store" at each end. The six holes closest to you are your side, and your store is to your right. The same is true for your adversary. Place four stones in each hole, excluding both stores, to begin. This should result in a total of 48 stones. During a turn, a player grabs all of the stones in a hole on their side and drops them one by one in the following holes in a counterclockwise direction.


Players may place stones in their own store but must avoid placing stones in their opponent's store. This continues until the player's hand is empty of stones. Then it's their opponents' turn. When one player has no more stones on his side, the game is over. His opponent then collects all of the stones on his side and places them in his store.


WHO WINS: The person who has the most stones in his store after counting them all.

3. BANANAGRAMS 

IN A NUTSHELL: Players use lettered tiles to form words.


WHAT YOU'LL REQUIRE: Tiles with Bananagrams and a smooth, hard surface


WHERE TO PLAY: Flip all of the Bananagrams tiles so that the letters are hidden. Each player receives 21 tiles. "Split!" once both players have counted out their tiles. This is the cue to turn the tiles over. Make an interlocking crossword puzzle out of your tiles. Tiles can only be connected vertically or horizontally, not diagonally. The goal is to make full words out of all of your tiles. If you don't want to use a tile, try "dumping."


Return the single tile you're dumping to the pile, exclaim "Dump!" and draw out three new tiles. "Peel!" when you've finished making words with all of your tiles. Both players must select one new tile from the pile. Install the new tiles. Tiles can be moved, rearranged, rotated, and so forth. Play in this manner until all of the tiles in the pile have been used.


WHO WINS: The player who has completed a crossword after using all of the tiles and shouts "Bananas!"

4. MUSICAL PICTIONARY 

IN A NUTSHELL: A version of Pictionary in which players must guess song titles.


WHAT YOU'LL REQUIRE: A drawing tool and a drawing surface, such as a whiteboard, chalkboard, or large pad of paper, as well as a timer, are required.


HOW TO PLAY: Each player takes turns silently drawing various things to represent a song title while the other person tries to guess what the drawing is. For example, if you want to draw “I Just Can't-Wait to Be King” from The Lion King, you could draw a singing lion cub inside a speech bubble with a king's crown. Each player has one minute to guess the title of the song.


WHO WINS: The player who correctly guesses the most song titles.

5. SAY THE SAME THING

IN A NUTSHELL: A cooperative conversation game in which players attempt to say the same word at the same time.


WHAT YOU'LL REQUIRE: This game does not necessitate the use of any materials.


WHERE TO PLAY: On the count of three, two players each say a word - any word - at the same time. It will be a random pair, which is fine. After the first round, the players repeat the process, but this time they try to say the same word. They accomplish this by attempting to find a word that connects the first two words or something they share.


For example, if the first round's two words are "see-saw" and "trip," the second round's two words could be "playground" (because this is where you'd trip over a see-saw) and "fall" (because if you tripped over a see-saw, you would fall). Because everyone thinks differently, it may take some time to find the right word.


WHO WINS: There is no winner because this is a cooperative rather than a competitive game.


Read next: 11 Fun Things to do With Your Family Over Spring Break


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